Vice City Easter Eggs That Should Return in GTA 6
Grand Theft Auto: Vice City wasn’t just a game — it was a treasure hunt. Rockstar stuffed the sun-soaked streets with hidden secrets, movie references, and bizarre discoveries that kept players exploring long after the credits rolled. From a literal Easter egg perched on a rooftop to a chainsaw-wielding bloodbath straight out of Scarface, Vice City’s secrets became the stuff of gaming legend.
Now, with GTA 6 returning us to Vice City — reimagined as the modern-day state of Leonida — fans are dreaming about which classic Easter eggs could make a comeback. Here are 10 iconic Vice City secrets and how Rockstar could brilliantly modernize them for 2026.
1. The Literal Easter Egg — A Giant Egg on a Pedestal
Let’s start with the most literal Easter egg in gaming history. On top of the VCN (Vice City News) building in downtown Vice City, players discovered a large, brown, textured egg sitting on a pedestal. That’s it. That’s the whole Easter egg. It wasn’t a reference to anything, didn’t unlock a secret, and didn’t do anything — it was just Rockstar’s way of saying, “Yes, we hid an Easter egg in our game, and here it literally is.”
The egg was notoriously difficult to reach. Players had to navigate a maze of rooftops, use a helicopter to land on the VCN building, and then find the exact spot where the egg was hidden behind a wall. The sheer absurdity of it — a giant, pointless egg on top of a news building — made it one of the most memorable secrets in GTA history. It was Rockstar at their most playfully self-aware.
How it could work in GTA 6: Rockstar should absolutely bring back a literal Easter egg, but make it even more elaborate. Imagine a hidden chamber accessible only through a complex sequence of rooftop jumps and helicopter maneuvers, containing an ornate, golden egg on a pedestal — perhaps with a plaque that reads something cheeky like “Congratulations, you found the Easter egg. Now go outside.” Rockstar loves rewarding dedicated explorers, and GTA 6’s massive map would provide the perfect hiding spot.
2. Scarface References — Chainsaws, Blood, and “The World Is Yours”
Vice City was essentially an interactive love letter to Brian De Palma’s 1983 masterpiece Scarface, starring Al Pacino as the cocaine-fueled Tony Montana. The references were everywhere, but the most iconic was Apartment 3C in Ocean Beach. Walk inside, and you’d find a bathroom locked in time — bloodstains on the walls and floor, a chainsaw sitting in the bathtub. It was a direct recreation of the film’s infamous chainsaw scene, and discovering it for the first time was genuinely chilling.
But the Scarface homages didn’t stop there. Vercetti’s mansion, once acquired, bore an uncanny resemblance to Tony Montana’s estate, complete with similar decor and layout. The “The World Is Yours” statue from the film’s final shot was echoed in Vice City’s aesthetic and themes. Tommy Vercetti’s entire arc — a criminal rising to power in a drug-fueled Miami analog — mirrored Tony Montana’s trajectory, though Tommy had the good sense not to get gunned down in his own foyer.
How it could work in GTA 6: The Scarface connections should be deeper and more layered than ever. A hidden apartment with a chainsaw and blood-splattered bathroom is a must. But Rockstar could go further — a mission that directly parallels the mansion siege from Scarface‘s climax, a “The World Is Yours” globe statue in a luxury penthouse, or even a character who’s clearly inspired by Tony Montana but reimagined for the modern cartel era. The Florida drug trade is as relevant in 2026 as it was in 1986, and the Scarface references should reflect that evolution.
3. Cement Shoes — The Body in the Ocean
One of Vice City’s most darkly atmospheric Easter eggs was the body with cement shoes. Somewhere in the waters surrounding Vice City, players could find a human figure standing upright at the bottom of the ocean — feet encased in concrete blocks, arms frozen in a final, silent scream. It was a grim, mob-hit reference straight out of every gangster movie ever made, and stumbling across it while exploring the ocean floor was genuinely unsettling.
The cement shoes Easter egg was a nod to the classic mafia execution method — fitting the feet with concrete blocks and dropping the victim into deep water to ensure they never resurface. In Vice City, it told a story without words: someone crossed the wrong people, and this was their reward. It was environmental storytelling at its finest, and it added a layer of grim realism to the game’s sun-drenched paradise.
How it could work in GTA 6: With GTA 6’s vastly improved underwater environments and diving mechanics, a cement shoes body would be even more impactful. Imagine diving into the murky waters of a Leonida swamp or bay, your flashlight cutting through the darkness, when you suddenly illuminate a figure standing on the bottom — feet in concrete, hands bound. Perhaps Rockstar could scatter multiple bodies throughout the waterways, each one telling a different story — a serial mystery that dedicated players could piece together. It would turn a simple Easter egg into a haunting side narrative.
4. Tommy’s Apartment — The Ocean View Hotel Safehouse
The Ocean View Hotel wasn’t technically an Easter egg, but it became one of the most iconic locations in Vice City — and in all of gaming. This art deco hotel on Ocean Beach was where Tommy Vercetti first set up shop upon arriving in Vice City, and its parking garage served as his first safehouse. The hotel’s pink-and-cream facade, grand lobby, and rooftop pool were instantly memorable, and the save point in the room became a ritual for millions of players.
What made the Ocean View Hotel special was its atmosphere. It perfectly captured the faded glamour of Miami’s art deco district — the kind of place that was probably spectacular in 1955 and was now coasting on nostalgia and ocean views. Parking your stolen Cheetah in its garage, saving your game, and stepping out onto the balcony to take in the neon skyline became a comforting routine. It felt like home.
How it could work in GTA 6: The Ocean View Hotel — or a building clearly inspired by it — should appear as a landmark in modern Vice City. Players could visit it, stay there, or discover that it’s been converted into something else (a luxury condo development, perhaps, poking fun at Miami’s relentless gentrification). A plaque or a faded photograph in the lobby referencing “Vercetti” would be the perfect Easter egg for longtime fans. It would be a bittersweet nod to the original game’s legacy while acknowledging that times have changed.
5. Moon Size Changing — Shoot the Moon
This was one of Vice City’s most beloved and bizarre secrets: if you aimed a gun at the moon and fired, the moon would change size. Each shot would toggle it between small, medium, large, and extra large, like some kind of celestial volume knob. It served absolutely no gameplay purpose whatsoever, but it was endlessly entertaining and became one of the first things players would show their friends when introducing them to the game.
The moon-shooting Easter egg was a masterclass in Rockstar’s design philosophy — they could have made the moon a static skybox element like every other game, but instead they made it interactive, silly, and memorable. It was a secret that rewarded curiosity and experimentation. Shoot the sky, why not? And the game said: “Sure, here’s a bigger moon.” It was pure joy.
How it could work in GTA 6: Absolutely bring this back, and go further. Shooting the moon should still change its size, but perhaps it could also trigger other effects — the tide rising, werewolves appearing on the streets, or NPCs commenting on the strange lunar phenomenon. Rockstar could even tie it to an achievement or a secret mission chain that only activates when the moon is at its largest. The key is to preserve the “why not?” spirit of the original while adding modern depth.
6. Captain Roger’s Bar — The Babylon Club Homage
Hidden within Vice City was a bar called Captain Roger’s, which served as Rockstar’s nod to Scarface‘s Babylon Club — the opulent nightclub where Tony Montana is nearly assassinated in a hit gone wrong. While it wasn’t as overtly referenced as some of Vice City’s other Scarface homages, the bar’s name and aesthetic were clearly inspired by the film’s club scenes, and discovering it felt like uncovering another layer of the game’s deep cinematic influences.
Vice City was filled with venues that echoed the excess of 1980s Miami nightlife — the Malibu Club, the Pole Position Club, and various bars and lounges — but Captain Roger’s stood out for its specific cinematic DNA. It was the kind of place where you could imagine Tony Montana holding court, surrounded by champagne, cocaine, and danger. Finding it added another thread to the already rich tapestry of Vice City’s Scarface-inspired world.
How it could work in GTA 6: A modern reinterpretation could feature a high-end nightclub clearly modeled on Scarface‘s Babylon — complete with a near-identical layout, gold decor, and a VIP section where an assassination attempt mission could unfold, directly paralleling the film. GTA 6’s nightclub mechanics (which GTA Online already explored) could be expanded into a full management system, with the Babylon Club as a marquee property. Imagine owning the club, defending it from rival cartels, and eventually recreating the famous “say hello to my little friend” standoff in your own establishment.
7. The Hidden Room — A Screaming Face in the Walls
One of Vice City’s most disturbing and mysterious secrets was the hidden room. Tucked away in a hard-to-reach area of the map, players discovered a room containing nothing but a wall with a large, distorted, screaming face texture on it. No explanation, no context, no apparent purpose. Just a face — frozen in what looked like terror or agony — staring out from the wall of an otherwise empty room.
The hidden room became the subject of intense speculation among fans. Was it a developer inside joke? A reference to a horror film? A texture test that was accidentally left in the game? Or was it something darker — a hint at a story thread that was cut during development? The mystery was part of its appeal. In an era before every game secret was immediately documented online, the hidden room felt like a genuine urban legend — something you’d hear about from a friend of a friend and have to go verify for yourself.
How it could work in GTA 6: Rockstar should absolutely include a similar hidden room — but in GTA 6’s massive, detailed world, it could be so much more. Imagine a series of hidden rooms scattered across the map, each containing a different disturbing image or clue, that together form a larger mystery — an unsolved murder, a government conspiracy, or a supernatural storyline hidden beneath the surface of the main game. This is the kind of deep, layered secret that modern GTA players crave, and it would create the kind of community-driven investigation that defined the early days of GTA Easter egg hunting.
8. Real Estate Prices — Satirical Miami Property Market
Vice City’s real estate system was both a gameplay mechanic and a sharp piece of social satire. As you progressed through the game, you could purchase various properties — from safehouses to businesses — each with prices that lovingly mocked the absurdity of Miami’s real estate market. The contrast between the astronomical prices and the seedy criminal operations running out of these properties was pure Rockstar humor.
Properties like the Malibu Club, the Pole Position Club, the Print Works, and the Cherry Popper Ice Cream Factory each came with their own acquisition missions and revenue streams, turning real estate into a core gameplay loop. But the real Easter egg was in the details — the absurd property descriptions, the inflated prices, and the knowing wink at Miami’s status as a place where anyone with enough cash (legitimate or otherwise) could buy a piece of paradise.
How it could work in GTA 6: In 2026, Miami real estate is even more absurdly inflated than it was in the 1980s, making this satire more relevant than ever. GTA 6 should expand the property system into a full real estate empire mechanic — buying, flipping, and managing properties across Leonida, each with satirical descriptions mocking NFT investors, foreign shell companies, and the general insanity of the Florida housing market. Imagine a mission where you have to outbid a tech billionaire for a beachfront property, or where a luxury condo turns out to be built on a sinkhole. The comedy writes itself.
9. V-Rock Radio Station — Lazlow’s Legendary Hosting
V-Rock wasn’t just a radio station — it was the heartbeat of Vice City. Broadcasting a relentless stream of 1980s heavy metal and hard rock — Mötley Crüe, Iron Maiden, Ozzy Osbourne, Judas Priest, Twisted Sister — V-Rock was the station you left on for the entire game. And at the center of it all was Lazlow, the station’s host, whose between-song banter was often funnier than the game’s scripted dialogue.
Lazlow — voiced by and based on real-life radio personality Lazlow Jones, who wrote and produced much of Rockstar’s radio content — became a GTA icon in his own right. His V-Rock persona was a washed-up, rock-obsessed DJ who navigated between genuine enthusiasm for the music and increasingly unhinged on-air rants. The station was peppered with fake commercials, caller segments, and inside jokes that rewarded attentive listening. V-Rock wasn’t background noise — it was content in its own right, and players would sit in parked cars just to hear the next bit.
How it could work in GTA 6: Radio stations are confirmed to be a major part of GTA 6, and a modern V-Rock — or its spiritual successor — would be incredible. Lazlow’s real-life voice actor retired from Rockstar after GTA V, so the station could be hosted by a new character who references “the old days” of V-Rock as a meta-Easter egg. The playlist could span decades of rock, from classic ’80s metal through grunge, nu-metal, and modern hard rock. Fake commercials satirizing modern Florida culture — crypto schemes, wellness retreats, invasive species — would keep the station fresh and hilarious.
10. Candy Suxxx — The Adult Film Star of Vice City
Candy Suxxx was one of Vice City’s most memorable supporting characters — an adult film star whose image appeared on billboards, posters, and advertisements throughout the city. With her platinum blonde hair, exaggerated proportions, and shameless self-promotion, Candy was a walking satire of the sex industry and celebrity culture. She was also a genuine character in the story, interacting with Tommy Vercetti during the film studio missions on Prawn Island.
What made Candy Suxxx iconic was how she embodied Vice City’s anything-goes aesthetic. Her billboards — plastered across the city with provocative slogans — were a constant visual reminder that Vice City was a place where vice wasn’t just tolerated but celebrated. She represented the game’s unapologetic commitment to excess and adult themes, and finding her advertisements in unexpected locations became its own form of Easter egg hunting. Rockstar even included unlockable Candy Suxxx posters as collectible items.
How it could work in GTA 6: A modern Candy Suxxx analog could be reimagined for the influencer era — a social media celebrity, OnlyFans star, or reality TV personality whose image saturates the city’s digital advertising landscape. GTA 6’s dynamic, screen-heavy world (billboards, phones, social media) would make this kind of character more omnipresent than ever. Perhaps a legacy reference: a faded “Candy Suxxx” billboard preserved as a historic landmark, or an in-game documentary about Vice City’s most famous adult entertainer. The satire possibilities are endless — and very, very Rockstar.
The Magic of Vice City’s Secrets
What made Vice City’s Easter eggs special wasn’t just that they existed — it was the spirit behind them. Every hidden secret felt like a gift from Rockstar to the player, a reward for curiosity and exploration. They were funny, creepy, surprising, and always memorable. They turned Vice City from a game world into a living, breathing place full of stories waiting to be discovered.
GTA 6, launching November 19, 2026, on PS5 and Xbox, will have the biggest, most detailed world Rockstar has ever created. The potential for hidden secrets is staggering. If Rockstar brings back even a fraction of the creativity, humor, and heart that made Vice City’s Easter eggs legendary — and modernizes them for a new era — we’re in for years of exploration, discovery, and communal wonder. Vice City’s secrets defined a generation of gaming. Leonida’s secrets could define the next one.
Hunt for Easter Eggs Yourself
Want to experience Vice City’s legendary secrets firsthand? Grab the GTA Trilogy: The Definitive Edition and explore every corner of Vice City with modernized visuals and controls. Hunt down the Easter egg, shoot the moon, visit Apartment 3C — and discover why this game’s secrets are still talked about 20+ years later.
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